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| | | Thursday, September 30, 1999 |
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| | | Wednesday, September 29, 1999 - Added Full Screen Bilinear Interpolation and Full Screen Bilinear Interpolation + Grid. These ought to look like 3Dfx mode in the windows port, and they are faster than their 2xSaI counterparts. - All full screen image processors have been partially rewritten using MMX. - Oops. Forgot to change the display drivers of modes 9 to 12 back from VESA2L to AUTODETECT. VESA 1.x/3.0, VBE/AF support is back. - Cheat codes can now be entered and removed from the GUI. - Cheatfinder finally works. At the moment it's only possible to search for byte values, but that shouldn't be too much of a problem. |
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| | | Tuesday, September 28, 1999 |
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| | | Monday, September 27, 1999 |
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| | | Saturday, September 25, 1999 - DirectDraw display driver; - Experimental OpenGL display driver; - Snapshot saving/loading; - Improved CGB GFX Engine; - MBC3 support (without timer); - Correct sprite to sprite priority; - Pull-down menus; - Joystick support; - Fixed bug in cycle counting (CR Mode option is removed); - GB halt bug implemented; - Few bugfixes in cpu core. |
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| | | Friday, September 24, 1999 |
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| | | Thursday, September 23, 1999 Heh... go download it and have fun :) Thanks to _Zaphod_ for the link. *** UPDATE: you can download DirectX 7 from EmuSphere. |
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| | | Wednesday, September 22, 1999 |
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| | | Tuesday, September 21, 1999 |
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| | | Monday, September 20, 1999 - FINALLY... I updated the Links Section ! Well, not many new sites appeared (I even removed some)... so contact me if you wanna submit your site... and I'll see whether I'll add it or not.
- This page is a really good proof that there are really sick people out there...
- David Tucker updated his Virtual Boy programming docs... interested ? :) (source: Kinox... who also interviewed David Tucker !)
- A new DBOY is finally out :) I only wish I knew japanese so I could tell what's new... (source: #retrogamers)
- ZSNES 0.963 is out already... right now I'm trying to download it just to see what's new... 26% done already... yes, way to go... 49%... I already heard that ZSNES became even faster... 65%... go, go, go... and Kirby's DreamLand 3 runs on it since 0.960... DONE ! Now you can also read what's new by clicking here. (sources: BobaFett and #GameROM) |
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| | | Sunday, September 19, 1999 - ZSNES 0.962 is out. It's some kind of bugfix release, fixing those sound problems you probably had and adding some SA-1 speedups... and also adding diagonal keys. (source: RetroGames)
- There's a new MSX emulator out there called WOOM. Its goal is accurate MSX emulation not depending of the emulation speed. This means that only people with fast computers will fully enjoy this one. (source: MEP)
- Hu-Go! received a minor update...
- The Weekly ROMs were changed, and as I promised I included vt-nes64.zip among those... and please read the additional note on the roms page, it's about crc errors that may happen while you download them.
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| | | Saturday, September 18, 1999 - Another great emulator release today... this time it's MAME 0.36 beta 5 which now features 1000 unique playable games :) (source: RetroGames)
- For those who want to do their own translations... you better start smiling because CBT released a very nice and useful program called Table Manager which you should start downloading right now :) Ah, that program is available in both english and portuguese versions. (source: EmuCamp)
- ZSNES 0.960 is out ! The new features are too many to list but some of them are related to SPC and SA-1 bugfixes/optimizations. Also, the ZSNES team started working on SDD-1 (what's this chip about ?) emulation. (source: Dave's) - SMS Power released Montezuma's Revenge... a classic indeed... and I also remember playing it on the good old Apple II. (by the way, DID ANYONE FIND CAR BUILDER FOR THE APPLE II ?) And Genesis Power released another version of MK2 for the 32X.
- Here's something I forgot... Spec256 v1.2 final ! Now also available in english. (source: Emulatronia)
- Let your computer be a little more MS-free... click here to see how :)
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| | | Friday, September 17, 1999 - Whew... this is probably what I've been looking for... a HP 49G emulator ! (source: EmuViews)
- SMS Power released SpiderMan: Return of the Sinister Six.
- KOF '91 0.5 has been released... biggest news is that it was ported to Win32... and got many additions :) Check it out because it's really cool (although some of you may think it's a piece of shit, but I don't care). (source: RetroGames)
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| | | Thursday, September 16, 1999 - Hmm, one of the weekly roms (or a bunch of those) I'll try posting this weekend is Vertigo NES Pack #64. By posting this, I hope no other sites rip me off (hi, emulamers).
- I hope you all caught up with the latest news (at least I did)... this includes Genesis Power and SMS Power releases which were too many to list. |
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| | | Wednesday, September 15, 1999 - I think I should explain the lack of updates for the last two days (9/13 and 9/14, both of which I want to remove from my calendar). Well, plain and simple: my grandfather died this monday. |
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| | | Sunday, September 12, 1999 |
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| | | Saturday, September 11, 1999 |
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| | | Friday, September 10, 1999 Also... TOPSNES got a brand new design yesterday. * MIA = Missing In Action. |
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| | | Thursday, September 9, 1999 |
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| | | Tuesday, September 7, 1999 |
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| | | Sunday, September 5, 1999 |
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| | | Saturday, September 4, 1999 |
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| | | Friday, September 3, 1999 |
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| | | Thursday, September 2, 1999 - Rewrote interrupt handling, thanks to Laurens Holst and Sean Young. (Sunrise Magazine#8, Sunrise Special #1, #2, #3 and the game Megadoom work just fine now) - Use F12 to reset the emulator - Added sprite transparency enable/disable bit support for sprite mode 2. (Ikari Warrior plays like it should now) |
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| | | Wednesday, September 1, 1999 |
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To read older news, click here...
this website (C) 1998, 1999
"Our small town is bigger." -- K. McCormick